AI Insights · Timothy · October 2021
Top 5 Anime Games on Android in Italy: Q3 2021
In Q3 2021, the top anime games on Android in Italy saw varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q3 2021, the top anime games on Android in Italy exhibited diverse trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at the performance of the leading titles, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE From the end of June to September, weekly revenue for this game saw significant fluctuations, peaking at approximately $108K in mid-July. Weekly downloads showcased a marked rise in mid-July, reaching around 18.6K, before declining steadily to around 785 by the end of September. Active users mirrored this trend, peaking at about 86K in mid-July and gradually decreasing to around 65K by the end of the quarter.
DRAGON BALL LEGENDS This game started Q3 with weekly revenue around $51.6K, which tapered off to about $15.5K by the end of September. Downloads remained relatively stable throughout the quarter, staying within the range of 2.9K to 5.5K. Active users saw a gradual decline from approximately 127K at the beginning of the quarter to around 72.7K by the end.
The Seven Deadly Sins Weekly revenue for this game began at about $40.8K at the end of June, experiencing a dip in early August but rebounding to around $29.7K by the end of August, before settling at around $16.8K in late September. Downloads started at 2.3K and dropped to about 951 by the end of the quarter. Active users remained relatively steady, fluctuating between 23.6K and 31.3K throughout the period.
MHA: The Strongest Hero The game’s weekly revenue saw a high of about $30K at the end of June, with a noticeable peak of $26.2K in mid-August, before declining to around $9.9K by the end of September. Downloads followed a downward trend from approximately 4.8K at the start of the quarter to 842 by the end. Active users also decreased from about 28.7K to 16.7K over the same period.
Yu-Gi-Oh! Duel Links Weekly revenue for this game remained relatively stable, ranging from $13.9K to $20.9K throughout the quarter. Downloads showed slight fluctuations, peaking at around 2.9K in mid-July and again at about 2.8K in late September. Active users saw a slight decline overall, starting at approximately 40.9K and ending the quarter at about 38.5K.
For more detailed insights and data on mobile app performance, visit Sensor Tower.